AI Insights · Timothy · January 2022
Top 5 Bus Games on Android in Slovenia - Q4 2021
Discover the performance trends of the top 5 bus games on Android in Slovenia during the fourth quarter of 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 bus games on Android in Slovenia showcased varied performance in terms of downloads, active users, and revenue. Here's a detailed look at how these games fared:
Bus Simulator : Ultimate experienced a notable fluctuation in weekly revenue, peaking at around $52 in late September and then declining to $3 by the end of December. Weekly downloads started strong at 162 and gradually increased to 244 by the end of October, followed by a dip and a rebound to 229 in the final week of December. Active users saw a decline from 1.1K in late September to 839 in mid-December, but recovered to 1.2K by the end of the year.
Bus Simulator: Coach Bus Game maintained zero revenue throughout the quarter. Downloads showed a steady rise, starting from 73 in late September and reaching 218 by the end of October, with some fluctuations before ending the year at 188. Active users increased from 274 in late September to a peak of 592 in early November, eventually stabilizing at 550 by the end of December.
Bus Simulator - Bus Games 3D also reported zero revenue. Downloads fluctuated, starting at 89 in late September, peaking at 179 in late November, and ending the quarter at 112. Active users decreased from 269 in late September to 195 by the end of December, with some peaks and valleys in between.
Modern Bus Simulator: Bus Game did not generate any revenue during Q4. Downloads varied, beginning at 63 and peaking at 123 in late October, before dropping to 31 by the end of the year. Active users followed a similar trend, starting at 105, peaking at 166 in late October, and settling at 73 by the end of December.
School Bus Simulator Driving reported zero revenue. Downloads started at 67 in late September, peaked at 74 in late October, and ended at 36 in the final week of December. Active users remained relatively stable, starting at 72 and fluctuating slightly to end the year at 46.
For more detailed insights and data, visit Sensor Tower.